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SURVIVOR

Animal?

The classic Rain World experience, The Survivor must deal with the ever-present threat of predators while trying to find their way through this hostile world. Survivor has standard Slugcat stats and abilities.

ABILITIES AND ATRIBUTES

Stats

Lung Capacity Standard
Throwing Skill 1
Spear Damage 1
Run Speed Standard
Pipe Speed Standard
Pole Speed Standard
Mass Standard
Loudness Standard
Crawling Stealth Standard
Animal?

Movement

Begginers

This is the default/base for the Rain World. The survivor has no special characteristic or advantage, but neither disadvantage to obstruct his progress. The character brings the original Rain World experience to the new players, setting him in a world that hasn`t changed a lot, for now.

Swallowing

Slugcats are able to swallow and store certain objects in their stomach. Only 1 object can be stored at a time. An object can be swallowed by holding PICKUP with no other inputs. If holding 2 objects, the object in Slugcat's right hand is prioritized. When there is already an object in Slugcat's stomach, holding PICKUP with no other inputs regurgitates it. When Slugcat has a free hand and is upright, such as by standing or crawling upwards in a tunnel, then Slugcat grabs the object.

Incapacitation & Death

While both death and incapacitation disable the player's input and cause a game over, Slugcat is still alive when incapacitated and may be able to come back. This potentially allows the player to continue without restarting the cycle. The two states can be differentiated by looking at Slugcat's eyes; they are shut when incapacitated but crossed out when dead. Additionally, death plays two bass notes, while incapacitation only plays one.

Lizards, Dropwigs, and Big Spiders, among other creatures, have an RNG-based kill system, which means that when bitten or grabbed there is a percentage chance that Slugcat dies. If this check fails, the player is incapacitated, then killed if brought into a den.

There are a few ways to get out of incapacitation. A creature is likely to let go if already wounded or attacked by another creature. When bitten by most creatures, there is a short grace period where a Rock or a Spear can be thrown to stun them, allowing escape. Tamed Lizards or friendly Scavengers may also attempt to save Slugcat.

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FOOD

The Survivor requires to fill 4 food pips to hibernate and be able to pass to the next cyle, while up to 3 may be stored for the next cycle.

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WORLD CHANGES

The world keeps into his state default, nothing has really changed, since this is "technically" the first player campaing