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MONK

Animal?

The Monk serves as Rain World's easy mode. She is physically weaker than Survivor, but predators are less frequent and less aggressive, making the world comparatively easier to traverse.

ABILITIES AND ATRIBUTES

Stats

Lung Capacity 0.83
Throwing Skill 0
Spear Damage 0.7
Run Speed Standard
Pipe Speed Standard
Pole Speed Standard
Mass 0.95
Loudness 0.75
Crawling Stealth 1.2
Animal?

Movement

Relaxed

The Monk experience is practically similar to the Survivor, except that is more accesible for new players that haven`t beaten the Survivor`s campaing yet. The Monk`s campaing characterizes by the extra help that gives to players.

Swallowing

Slugcats are able to swallow and store certain objects in their stomach. Only 1 object can be stored at a time. An object can be swallowed by holding PICKUP with no other inputs. If holding 2 objects, the object in Slugcat's right hand is prioritized. When there is already an object in Slugcat's stomach, holding PICKUP with no other inputs regurgitates it. When Slugcat has a free hand and is upright, such as by standing or crawling upwards in a tunnel, then Slugcat grabs the object.

Incapacitation & Death

While both death and incapacitation disable the player's input and cause a game over, Slugcat is still alive when incapacitated and may be able to come back. This potentially allows the player to continue without restarting the cycle. The two states can be differentiated by looking at Slugcat's eyes; they are shut when incapacitated but crossed out when dead. Additionally, death plays two bass notes, while incapacitation only plays one.

Lizards, Dropwigs, and Big Spiders, among other creatures, have an RNG-based kill system, which means that when bitten or grabbed there is a percentage chance that Slugcat dies. If this check fails, the player is incapacitated, then killed if brought into a den.

There are a few ways to get out of incapacitation. A creature is likely to let go if already wounded or attacked by another creature. When bitten by most creatures, there is a short grace period where a Rock or a Spear can be thrown to stun them, allowing escape. Tamed Lizards or friendly Scavengers may also attempt to save Slugcat.

Animal? Animal?

FOOD

Monk requires 3 food pips to hibernate, while up to 2 may be stored for the next cycle.

Animal? Animal? Animal? Animal? Animal? Animal?

WORLD CHANGES

  • Predators are less common and less aggressive.
  • Monk never dies to Lizard bites and is always incapacitated instead, with the exception of 100% lethal bites.
  • Karma gates have their Karma level requirements removed permanently after the first use.
  • Thrown Spears do less damage and have a lower velocity.
  • Despite Monk being portrayed as the game's easy mode, these changes make certain parts of the game harder. Lower breath capacity makes drowning easier, and lower weight means Coalescipedes and Worm Grass kill Monk quicker.
  • Monk always leaves a Karma Flower on death.
  • The Yellow Overseer can light up dark areas within the Shaded Citadel.
  • The yellow Overseer is more present and tries to give Monk directions more often.
  • Reputation starts at 25 and, if lowered, increases back to this value at the rate of 8 per cycles, so social creatures are much quicker to befriend or forgive.